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战斗机空战建模及其视景仿真软件的研制与开发

【作者】 李志文

【导师】 艾剑良;

【作者基本信息】 西北工业大学 , 飞行器设计, 2003, 硕士

【摘要】 本文首先介绍了现代战斗机空战技术装备及其基本技术性能特点;而后使用系统仿真技术,依据分层模块化设计思想,制定了空战仿真系统总体设计方案;之后根据目前技术状况,建立了战斗机机体、推进系统、飞控系统、雷达、火控系统、航炮、空空导弹、航电设备等战斗机关键子系统数学模型;在此基础上,根据总体设计方案,在基于PC的分布交互式视景仿真平台上开发了一套分布式空战仿真系统软件,实现了战斗机交互式飞行仿真和分布式空战仿真。仿真表明系统具有实时、高精度、高逼真度和开放式联网的特点,可作为飞机设计和空战研究的重要辅助手段。最后,本文利用仿真软件,从实战角度研究了空战态势、态势感知和空战战术机动,一对一近距、超视距空战和二对一空战等情况,并根据仿真得出一些重要结论。

【Abstract】 This thesis first states the characteristics of the equipments that have been adopted by the modern fighter and their basic technical performance. Then an overall layered modular design for air combat simulation system is made utilizing system simulation technology and critical sub-systems have been mathematically modeled known as fighter body, propulsive system, flight control system, radar, fire control system, gun, air-air missile and avionics. After that a set of distributed air combat simulation system software is developed based on the scene graphics PC platform. And interactive jet flight and air combat simulation is achieved. The simulation proves that the system is real-time, accurate, high fide and open-network-linked and is expected to be widely used to aid aircraft design and air combat research. Finally the air combat situation, situation awareness, air combat maneuver, one-one dogfight and beyond visual range combat, two-one air combat have been discussed in the view of the actual combat experience and some important points have also been concluded after the simulation.

  • 【分类号】E926
  • 【被引频次】11
  • 【下载频次】653
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