节点文献

三维教学游戏的研究与技术分析

The Research and Technical Analysis on 3d Games for Teaching

【作者】 王颖

【导师】 黄河明;

【作者基本信息】 四川师范大学 , 现代教育技术, 2007, 硕士

【摘要】 目前,教学过程中影响教学效果的问题主要出现在两个方面:一是协作学习或活动的开展;二是教学中信息反馈的顺利进行,即教学交互问题的研究。后者已经成为教学发展的瓶颈,教学的交互设计已经成为了当前教育发展的主要动力。与此同时电脑游戏日益风靡,据文化部提供的数据显示,2005年仅全球网络游戏市场规模就达165亿美元,上网游戏的人数比例已占互联网用户的三成。它对游戏玩家的吸引超乎了想象。网络游戏的“业绩”是惊人的,但它是一把锋利的“双刃剑”,同时它也带来众多问题,这使得人们对它倍加的注。人们对游戏大多是持否定的态度,可是游戏在人类文明发展中、在人类个体的成长中都起着重要的作用,而且人们也逐渐发现并研究游戏具有的教育价值,进而提出了游戏化学习。游戏化学习旨在教学中充分发挥游戏的教育性,实现以人为本,尊重人性的教育,重视培养学习者的主体性和创造性。本文就试图从游戏化教学这个角度来探讨教学游戏的设计。首个教育技术博士后工作站的研究方向中就包括游戏化学习方向,表明了游戏化学习已经得到人们的充分重视,并且进行着积极的实践。教学游戏的开发成为教育技术学科发展的又一创新分支,是教育技术学科的补充。本文主要是通过对传统游戏进行研究,将其优点借鉴到教学的交互设计中,探讨游戏与教学相结合的新教学模式,并从理论和技术两个主要方面阐述笔者的观点。

【Abstract】 Currently, the problem of teaching effects in the teaching process mainly appears in two sides :one is the developing of cooperation study and activity ;another one is the teaching smoothly progress of information feedback .The latter has already became the bottleneck of teaching development ,and the alternative teaching design has already became the main motive of teaching development .At the same time ,the computer game becomes popular day by day . The cultural department provided the data that the global markets scale of the network game amounts to US 16,500,000,000 in 2005; the number of the people playing the Internet game has already held the 30% of the Internet customers. The outstanding accomplishment of network game is astonishing, but it is another side. People mostly hold negative attitude about the game, but the game plays a important part in the mankind’s civilization development and the individual growth. People have also discovered and studied the educational value in the game, then put forward gaming-study. The gaming-study aims in the teaching well exertive game of education .This article tries to turn teaching this angle to inquiry into the design of teaching game .The first postdoctoral work station in includes gaming-study ,which tells the gaming-study have already got people’s full value .The development of teaching game become educate the technique academics develop of another creative branch be the complement which educate a technique academics .This text is mainly to pass to carry on a research to the traditional game and draw lessons from its advantage to the hand over of teaching to with each other design medium, study game and teaching combine together of teaching mode, and two main aspects elaborate the standpoint of writer from the theories and technique.

  • 【分类号】G434
  • 【被引频次】3
  • 【下载频次】310
节点文献中: 

本文链接的文献网络图示:

本文的引文网络