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动力学虚拟样机环境下的多机空战仿真系统设计

Multi-aircraft Combat Simulation System Design under the VPM Environment

【作者】 李楠

【导师】 张科;

【作者基本信息】 西北工业大学 , 导航、制导与控制, 2007, 硕士

【摘要】 随着航空科学技术的发展以及武器装备水平的提高,针对当前日趋复杂的空战环境,多机混合编队协同攻击多目标日趋成为现代及未来制空权争夺的主流模式。仿真作为必备的技术手段,对于空战相关理论研究及实验分析都具有重要的现实意义。 多机空战仿真,不但能客观反映出战斗机本身及其挂载武器的作战性能,而且能高效的测试出机群编队的打击能力。为了实现对多机空战的模拟,除了要建立战斗机动力学模型以外,还需要对战场指挥中心调度以及飞行员决策行为进行模拟,主要包括目标配匹、机动决策、机动控制等。本文针对多机空战中各部分关键功能的实现方法和仿真框架的设计方式进行了讨论,并在这些工作的基础上实现了一个仿真系统。 本文的主要工作及取得的主要成果如下: 1.建立了战斗机的三自由度动力学和运动学以及机载武器系统的模型; 2.建立了综合距离、角度和速度指标的态势决策优势函数,并据此实现了优势矩阵配匹算法; 3.归纳提取飞行员的经验模型,实现了机动决策算法,并模拟战斗机实际操作方法,选取并设置控制量,完成了机动动作设计; 4.利用面向对象技术、模块化技术以及图形化建模技术对各功能模型进行封装,并设置了可视化模型接口; 5.分析多机空战仿真流程,提出了以配匹队列顺序投递为核心的“分层构架”模式,并据此完成了整个仿真系统的搭建。 本文所建立的多机空战仿真系统可以方便的对任意规模多机对抗体系进行搭建和模拟,并且具有较高仿真精度,在实际应用中具有重要价值。

【Abstract】 Along with the developing of aeronautic technology and the improving of martial equipment, the model of cooperative attack of multiple aircrafts to multi-target has occupied the main position in the modern air combat. As the corresponding test and evaluate method, air combat simulation is the first choice.The simulation of multi-aircraft combat is adaptable as well as objective. It can reflect not only the performance of the fighter plane and weapon, but also the attack capability of the formation. To accomplish the purpose of whole simulation, the fighter’s subsystem dynamic model and the model of the pilot’s behavior should be built. The modeling means of each part in the fighter and the construction of the system have been deeply discussed in this paper. According to these works, a multi-aircraft simulation system is built.The main works and achievements of this paper are as follows:1. The fighter’s three-dimensional and weapon’s model are built;2. The integrated function of decision-making in which range, angle and speed are taken into consideration is built, and base on this function, the dominant-matrix algorithm of target allocation is realized3. According to research of the actual air combat, the experienced model of pilot is extracted, based on these the typical maneuver decision and maneuver act are realized.4. Applying the object oriented, blocking and graphical technology to undertake the encapsulation of each block.5. The method of multi-layer construction, centered on the allocation queue posted orderly, is proposed.The simulation system in the thesis has significant value in practical use. By using it, the multi-aircraft simulating can easily be done, and its simulation result is very precise.

  • 【分类号】TP391.9;V325
  • 【被引频次】1
  • 【下载频次】256
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