节点文献
地震模拟系统的人机交互设计
Human—Computer Interaction Design for the Seismic Simulation System
【摘要】 当前的地震模拟系统存在用户指令传达不及时、系统反馈不准确的问题,针对这些问题,提出一种改进的地震模拟系统人机交互设计方法,构建地震模拟系统的整体交互流程。通过设计4×4按键电路、LCD接口电路,完成键盘与显示器之间的数据传输、用户指令的传递;同时引入虚拟现实技术设计人机交互的脚本、代码。实验结果表明,所设计的地震模拟系统人机交互模式的稳定性高达98.9%,准确率高达99.6%,能够有效实现地震模拟的人机交互。
【Abstract】 Due to the lack of well-designed human—computer interaction in the contemporary earthquake simulation system, problems arise that the user cannot resolve in a timely way, resulting in an inaccurate feedback system. An improved design method of human—computer interaction for earthquake simulation system is proposed, and an entire interactive-flow earthquake simulation system was constructed. Data transmission between keyboard and display, and user instruction transmission were accomplished through the design of 4×4 key and LCD interface circuits. The script and code of human—computer interaction were designed by introducing virtual reality technology, leading to the fully-developed earthquake simulation system. The experimental results showed that the stability and accuracy of the human—computer interaction mode of the designed earthquake simulation system were 98.9% and 99.6%, respectively. This system can effectively actualize successful human—computer interaction in earthquake simulation.
【Key words】 earthquake simulation system; human—computer interaction; earthquake avoidance; keyboard; interface circuit; array;
- 【文献出处】 地震工程学报 ,China Earthquake Engineering Journal , 编辑部邮箱 ,2019年01期
- 【分类号】P315.9
- 【下载频次】94